Posted: Thu Sep 24, 2009 12:08 pm |
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pasound |
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Joined: 04 Jun 2008 |
Posts: 10 |
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| I am having a problem when I insert a 3D object it is always inverted faces. Is there a way to insert without having to invert?
Regards,
Dewey |
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Posted: Fri Sep 25, 2009 4:26 pm |
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Bruce |
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Joined: 19 Apr 2005 |
Posts: 460 |
Location: Minneapolis, MN, USA |
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| Yes,
The Help files give the answer directly if you press F1 while in the Create 3D Object. There it describes all of the options in the dialog including:
Hollow Polyhedron toggles the orientation of the faces.
E.g. unchecked Hollow Polyhedron creates an object such as a speaker's podium inside the room. |
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| _________________ Best Regards,
Bruce C. Olson |
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Posted: Mon Sep 28, 2009 6:50 pm |
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BrandonH |
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Joined: 01 Sep 2009 |
Posts: 15 |
Location: Springfield, MO |
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| Hi Bruce,
I think Dewey may be refering to when you import a 3D object such as a Google Sketchup (.skp) fle.
When you import a model, all the surfaces are inverted.
Thanks.. Any help would be appreciated.
Brandon |
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