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Creating trees for outdoor mapping
PostPosted: Mon Dec 05, 2011 10:34 pm Reply with quote
reidsound
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Joined: 05 Dec 2011
Posts: 2




Does anyone have a way to create a tree in EASE? I need to create a map of an outdoor venue for a client and the only real object in the space that will affect the audio are some large trees, but I have no idea how to actually model them. Has anyone does this before?
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PostPosted: Tue Dec 06, 2011 12:37 am Reply with quote
Arthur
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Joined: 06 Jun 2005
Posts: 16
Location: Canada




Is that big leaves, or little leaves, or an evergreen? Man, that would be a lot of two sided faces!!! Sorry, couldn't resist! Mr. Green
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PostPosted: Tue Dec 06, 2011 1:21 am Reply with quote
reidsound
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Joined: 05 Dec 2011
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You joke, Arthur, but that's sort of exactly the problem. They're very large trees with big leaves and they will cause interference with the speakers. The client wants to know exactly what the coverage is going to be and I need to find a way to show it to them.
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PostPosted: Fri Dec 16, 2011 12:09 pm Reply with quote
Tim
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Joined: 11 Feb 2008
Posts: 61
Location: Canberra ACT, Australia




reidsound!

Yes! I've done something similar...
Used AutoCAD to generate a 3d tree 'block' - rather generic.
Imported that into a new EASE model and used the edit tables to create 2-fold faces.
Then imported this model as an object into the current EASE project.
I'll see if I can find it Very Happy

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Tim Kuschel
GUZ BOX design + audio
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